Sunday, February 06, 2005

Star Wars: Republic Commando

Star Wars: Republic Commando: "Republic Commando makes use of the popular Unreal engine. While Fillbrandt says he was impressed with the capabilities of the engine, his team has extended it heavily. 'Our modifications include bump-mapping on characters, custom screen effects like specular bloom and distortion fields, a rewritten AI engine, a skeletal hit location system, and material-based sound effects,' he outlined."


I am by all means a First Person Shooter gamer. Its fun to see what new things they come up with. I LOVE the Jedi Knight series and starwars Battle front is fun as well.

Go lucas! Master milker for sure.

-Mecdrox